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A while ago, moonriver asked how many people on soulcast were using Second Life.  I said that I haven't, because I only know about the program through the SA columns.  And while I recognize that these guys are often sarcastic goofballs, I had worries of harrassment
 
  • towards and/or by furries
  • towards and/or by SA goons
  • towards and/or by unaffiliated idiots who just assume that the internet is a place where one can do absolutely anything one wants to whomever one pleases and damn the consequences
 
I just basically didn't want to get involved in what I was worried would become an internet turf war.
 
This does not mean, however, that I have completely ruled out the possibility of joining.  A week ago, in fact, I joined an on-line RPG (turn-based, which I'm quite good at).  I won't say which one, but it has been a lot of fun.
 
Which leads me to another reason why I'm worried about joining Second Life--internet addiction.  It's not as obviously dangerous as, say, overdosing on cocaine or meth.  However, I hear tell internet addiction contributed (not caused, but contributed) to the death of a South Korean man, who died of exhaustion a few years ago after playing an on-line RPG for 50 hours straight.
 
Which is nuts, and pretty improbable--but not exactly impossible.
 
The last time I, myself, played the on-line RPG I recently joined, I skipped both breakfast AND lunch, and I had to be forceably pried away for dinner.  I fear, very greatly, that if I am to join yet another on-line community, I will probably never leave my computer alive.
 
Which is one reason I've been waiting so long to play World of Warcraft.  I'm saving that one for last.  I plan to play that game once I am 80 years old, unable to pleasure myself, and confined to a wheelchair; I plan to hook my brain up to the computer I will use, hook myself up to a feeding tube, hire people to change my bedpans and liquified food bags, and spend the rest of my existence as a 6-foot-tall, dark elf battlemage (or equivalent class thereof).  And when I die, it will be like dying in my sleep, and I'll dream of slaying pixilated orcs with summoned monsters and bolts of lightning for all enternity.
 
Those will be good times...  And I will have died honorably, knowing that I worked for and earned my reward, and I will have died a true gamer's death.


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Comments

  • moonriver said on Jan 10, 2007....
    hahaha. online rpg addiction is a real threat to real lives. i've seen the academic performance of otherwise intelligent and promising students go down the drain because of this stupid addiction. but secondlife is much more staid and laidback than highly competitive and time-critical rpg's like WoW. in my case, i have a totally different reason for exploring second-life: it allows me easy access to 3d vr online design tools, as well as giving a more life-like dimension to online chats.

    the furries are themselves fragmented into several subcultures. i didn't belong to the original furry crowd, simply watched by the sidelines and picked up my own ideas along the way. most furries are gentle dweebs and shy techno-geeks who will let you alone if you let them alone.

  • BlueHotRage said on Jan 10, 2007....
    "Staid and laid back?"  Good to know.  Also, do you know if it's required that members script their own appearance, or is there something that lets one just pick and choose?  'Cuz I'm not much of a designer and I'm kind of an idiot when it comes to computer language...

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