silverwhisper's tags:
i'm gonna be leaving to play dungeons & dragons in a while. i like the guys w/ whom i play, love the fact that my wife also plays. and i love gaming: it's a great hobby. it's social, it requires conflict resolution skills and rewards creativity. it's group storytelling and one of my very favorite ways to pass time.

but i'm kinda counting down the sessions until we're done w/ this story.

1. D&D3.0, relative to 3.5, sucks. plus the GM isn't experienced or rules-savvy enough to make the change to 3.5 so implements all manner of other things to "fix" problems that are completely wrong.

2. my likelihood of enjoying any game in which i can't create the character myself becomes lower. and it's lowered particularly when the person who creates the character for me has not a fucking clue how to design a character.

3. the game from which we are taking a break to do this D&D game, a firefly and shield-influenced star wars game, is just more compelling to me. i love playing my gunslinging mercenary, love the moral dilemmas we have to face, and love that interaction.

gr.

ed


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Comments

  • Alyss said on Sep 10, 2006....
    I've often wondered if playing in a terrible game is worse than not gaming at all. Neither experience is very pleasant but somehow there is something far more soul destroying about a game that so far fails to satisfy that simply turning up becomes a matter of willpower than just not playing at all.

    It occurs to me that I feel the same way about sex.
  • carmachu said on Sep 10, 2006....
    I wont play in a bad game. Its not worth the aggravation, unless its with really tight friends. Its not worth the time you lose in a bad games.

    Unless the DM has specific characters in mind, I really rather design my own one.

    3.0 isnt bad. But I'm not exactly sure 3.5 is especially better....when you dont know the fixes....
  • Ryu30654 said on Sep 11, 2006....
    Do you ever roleplay online? That's primarily how I do mine
  • scalywag said on Sep 11, 2006....
    so, how did it go?
  • silverwhisper said on Sep 11, 2006....
    ryu: nope, never. i have no broadband connection at home and i've heard enough stories about lag totally screwing up the experience.

    scaly: it was fun, actually, mainly b/c we didn't do things that relied upon the rules: it was all inter-player stuff. that was awesome. the mrs and i are playing characters who've been friends for years and are slowly realizing that they're attracted to one another. i'm playing a priestess while she's playing a real scoundrel. during the session, there was some weird mind-affecting thing that reduced people's inhibitions. my character was free of it but hers was affected so while trying to get him out of the area of effect, she too succumbed to the loss of inhibitions.

    it was a dramatically satisfying way to progress that storyline, actually and i'm very impressed by the GM inserting that particular item into the story: the mrs and i have been playing up the awkwardness b/n the characters in the past few sessions. :>

    plus, the characters are now riding on dragons. and that's never a bad thing*.

    ed

    *of course, i'm worried about the game balance ramifications.
  • scalywag said on Sep 11, 2006....
    that sounds like fun silver. and there's some gender reversal there too. Interesting.
  • silverwhisper said on Sep 11, 2006....
    it was in fact a blast, i gotta say. :>

    i'm generally OK w/ gender reversals as a gamer: i find that it helps w/ my writing. :>

    ed
  • Alyss said on Sep 11, 2006....
    Glad it turned out to be fun despite your expectations.

    My AD&D game tonight has been cancelled. < sulks >
  • Cranium said on Sep 16, 2006....
    I've been roleplaying for over 30 years, mainly D&D and I have to say I thought 2nd ed sucked but wotc have done a good job with the latest version.

    A bad game can drag on for a millenia, but new/bad game masters have to learn their trade somewhere!!!

    As to online gaming I have discovered 2 areas that interest me:

    1) openrpg is a program that allows roleplayers to simulate a table top game for virtually any system

    2) and www.rpol.com is a website where roleplayers can get their 'fixes' but in a more pbm fashion on line - it's called play-by-post.

    Have a look at both, especially if you find you haven't got a group (or at least a good one)
  • Alyss said on Sep 16, 2006....
    I get most of my rpg fixes through pbem which comes with its own set of frustrations but the pros far outweigh the cons imo.
  • silverwhisper said on Sep 16, 2006....
    cranium, welcome to soulcast! i'm familiar w/ openRPG but i've never heard of RPOL before, thanks! i have a pretty good face to face group and the rest of my time is dedicated to my wife, so i can't really work any more gaming into my schedule.

    alyss: i've often felt that PBEM would be interesting. of course, i also know that PBEM has a special allure for frustrated writers.

    [pokes alyss w/ a stick]

    :>

    ed

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