How to kiting in Perfect World
There is a kiting guide for magician.If you don't know to kiting in Perfect World.Please read the following and you'll study something from it.
Note:Your really need HP full as a backup just in case of lag which happen a lot of time nowadays.
For lvl 1 to lvl 3 kite guide.
i)Cast Blazing Hierogram
ii)Repeat step i)
iii)Twice double jump away from mobs
iv)Repeat step ii) to iv) until mobs die
For lvl 3 to lvl 5 kite guide
i)Cast Blazing Hierogram
ii)Cast Spring Gush
iii)double jump once
iv)Repeat step ii) to iv) until mobs die
For lvl 6 to lvl 18 kite guide
i)Cast Rock Fall
ii)Cast Spring Rush
iii)Cast Fire Hierogram (optional)
iv)Double jump twice
v)Repeat step ii) to v) until mobs die
For lvl 19 onwards it really depends on what your heading for your mage elemental preference. For my side, I prefer fire and water elemental combination. So, fire and water combination it will be as below:
lvl 19 to lvl 38 kite guide
i)Cast Divine Pyro Hierogram
ii)Cast Spring Rush
iii)Cast Blazing Hierogram (optional)
iv)Double jump twice
v)Repeat step ii) to v) until mobs die
Starting from lvl 39 onwards, the whole situation changes as Mage learned a knockback skill call Phoenix's Fire Wing. It changes how a kite would do. Now, a mage no longer required to run away from the mobs
For lvl 39 to 48 kite guide
i)Cast Divine Pyro Hierogram
ii)Cast Spring Rush
iii)Cast Blazing Hierogram
iv)Cast Phoenix's Fire Wing
v)Cast Spring Rush (by this time the mobs same level with you should had died)
vi)if the mobs not yet dead- double jump twice away from the mob
vii)Spring Rush
viii)Phoenix Fire Wing
ix)Blazing Hierogram
x)Repeat step vi) to x)
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Credit to photon18



