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Reviewing the Bloodymare

Story and Races

requiem gold is a post apocalyptic one in which horrific monsters roams freely across the countryside. In a nutshell, three races have banded together using technology, or lexemic, to enhance their own genetic makeup into what are now called tempering. All races are tempering with different classes to make them unique and different. Added to the base class, each race has other jobs that requiem lant can be added as the player levels up.

The three races

Turan, the most human and most balances of the three. Turan classes are templar or defenders.

Bartok, a brutish race known for high strength and endurance. Bartok classes are warriors or shamans.

Kruxena, resembling vampires and are somewhat uncooperative. They are physically and mentally superior to the other two races. Kruxena classes are rogues and soul hunters.

Each class has a host of skill from which to choose but players need to be careful about their choices. Level up only yields a single point which can be spent on skills from the local tempering skill trainer. One interesting facet id the DNA system where players can add up to five to five skill enhancements to their character DNA. These enhancements are expensive but add nice benefits to existing skills such as more power, faster skill cool down or duration.

Beasts

The monsters in requiem are cool and interesting to look at if you have enough time to do so. At the beginning, players must agro monsters to enter a battle. This affords players a chance to see exactly what they are made of and, believe me, some of them are ghoulishly creative.

 

 



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