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    Electronic mail, often abbreviated to e-mail, email or eMail, is any method of creating, transmitting, or storing primarily text-based human communications with digital communications systems. Historically, a variety of electronic mail system designs evolved that were often incompatible or not interoperable.

    Modern e-mail systems are based on a store-and-forward model in which e-mail computer server systems, accept, forward, or store messages on behalf of users, who only connect to the e-mail infrastructure with their personal computer or other network-enabled device for the duration of message transmission or retrieval to or from their designated server. Rarely is e-mail transmitted directly from one user's device to another's.

    E-mail predates the inception of the Internet, and was in fact a crucial tool in creating the Internet. It used to be the case that many MTAs would accept messages for any recipient on the Internet and do their best to deliver them. Such MTAs are called open mail relays. This was very important in the early days of the Internet when network connections were unreliable. If an MTA couldn't reach the destination, it could at least deliver it to a relay that was closer to the destination.

    It is very easy to fake the "From" field and let a message seem to be from any mail address. It is possible to digitally sign e-mail, which is much harder to fake. Some Internet service providers do not relay e-mail claiming to come from a domain not hosted by them, but very few (if any) check to make sure that the person or even e-mail address named in the "From" field is the one associated with the connection. Some Internet service providers apply e-mail authentication systems to e-mail being sent through their MTA to allow other MTAs to detect forged spam that might appear to come from them.

    E-mail was originally designed for 7-bit ASCII. Much e-mail software is 8-bit clean but must assume it will be communicating with 8-bit servers and mail readers. The MIME standard introduced character set specifiers and two content transfer encodings to enable transmission of non-ASCII data: quoted printable for mostly 7 bit content with a few characters outside that range and base64 for arbitrary binary data.

    Both plain text and HTML are used to convey e-mail. While text is certain to be read by all users without problems, there is a perception that HTML-based e-mail has a higher aesthetic value. Advantages of HTML include the ability to include inline links and images, set apart previous messages in block quotes, wrap naturally on any display, use emphasis such as underlines and italics, and change font styles. HTML e-mail messages often include an automatically-generated plain text copy as well, for compatibility reasons. Disadvantages include the increased size of the email, privacy concerns about web bugs and that HTML email can be a vector for phishing attacks and the spread of malicious software.

    Messages are exchanged between hosts using the Simple Mail Transfer Protocol with software programs called mail transfer agents. Users can download their messages from servers with standard protocols such as the POP or IMAP protocols, or, as is more likely in a large corporate environment, with a proprietary protocol specific to Lotus Notes or Microsoft Exchange Servers.

    Also known as "email fatigue", e-mail bankruptcy is when a user ignores a large number of e-mail messages after falling behind in reading and answering them. The reason for falling behind is often due to information overload and a general sense there is so much information that it is not possible to read it all. As a solution, people occasionally send a boilerplate message explaining that the email inbox is being cleared out. Stanford University law professor Lawrence Lessig is credited with coining this term, but he may only have popularized it.

    The original SMTP mail service provides limited mechanisms for tracking a sent message, and none for verifying that it has been delivered or read. It requires that each mail server must either deliver it onward or return a failure notice, but both software bugs and system failures can cause messages to be lost. To remedy this, the IETF introduced Delivery Status Notifications (delivery receipts) and Message Disposition Notifications; however, these are not universally deployed in production.

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