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You can see in this column I would like to tell you that (any PVP's career winning are 50%, there is no absolute strong professional)

       Play WOW2 the years, the majority of vocational skills and understand the way PVP, often in Sina's look at some of the players PVP experience, the impulse to write his own chapter experience and skills to sum up his career-PVP Hunter:) we see The article here when I have not reported a more than how you look at how strong of mind (not only the strongest more), it is only when some of my thoughts and experiences recorded. (Not related to a number of engineering and manufacturing items in medicine and equipment too large disparity in the case) to write a "Warrior Part," made If not please correct them. :)

Natural endowment Shooting 0 47 4

      The first soldier to talk about your career. Soldiers attack is a slow, injury, the fight against resistant than many professional occupations are strong, but less control over his skills are weak, we have to be soldiers first charge (8-charge 25 yards to obtain a certain value anger CD15 Only seconds apart in the use of the fighting) to illustrate how to deal with the right career (of course, you can let the soldiers go directly to a state of war, such as video lodged in accordance with the start of the Wizard). Emergency soldiers come first, of course, you are in the trap, but you will be found as a result of the trap to trigger a slower, you have to have soldiers on a broken tendon (tendon off: look for a certain opponent of the injury to reduce the rate of 50% of the mobile Continued 15 seconds) of the DOT, some of the soldiers at the first instance solution insignia trap, which often lack the experience of the hunters will be spent in their hurried to disperse (to disperse: 4 seconds to confuse opponents, no harm can wake up the other side) and Do not pull away from opening (Besides, the soldiers are not used to intercept), how should we deal with it right? When the soldiers with assault badge solution of the pitfalls you should do first is led by the mix (led by the mix: the other 60% of the lower speed, 10 seconds), he and then disperse, disperse in 4 seconds away from pulling, this time As a result of the soldiers who have led mix and you catch up with his first reaction was to switch to intercept violent gesture (8-interception 25 yards to intercept its opponent in a coma 3 seconds and 30 seconds CD, so that it suits the battlefield 5 seconds, violent soldiers If the natural increase can be reduced by 10 seconds) and then you cut tendons, and this time you wake up in time led the first mixed use of badges to lift off tendons ran 10 yards (care of the soldiers broke guts), this time the fighters to intercept CD Not that you can rest assured that within 10 yards of the output (not to let the soldiers out of a state of war and the use of injury sustained by the skills, the use of barbed nails better Scorpion), basically in this period of time you will be able to kill the soldier, if the soldiers do not Death (medicine and life support for the precious stones) Aodao the 2nd block of time, it's time you trap has been a good CD, released in the fighting were now frozen distance plus a series of targeted skills. This is only a general process to deal with the fighters, there are traps such as resistance, and so on the terrain of the unpredictable factors, I simply set out below some of the soldiers should pay attention to some of the details of all:)

1. When the soldiers with skills in the trap block, and the EU have a good CD cases, hunters should be 8 yards out in time to observe the soldiers. Because some of the traps in the fighter will leave the re-use of badge fighting to lift the trap switch charge attitude, encountered such a situation the how hunters do? Can use the skills of a small, quick to leave when the fighting soldiers to the Scorpion barbed nails and not attack the soldiers, to the shock can not attack the soldiers. If the soldiers had been able to use the badge in his charge (and the badge are 0.5 second charge of public CD) directly before the break up (if you break up the CD has a good shot) and then run away concussion, so the soldiers would not block a good CD and can not be near you .

2. When the distance as far as possible not to enter the attention of the soldiers 25 yards.

3. As early as the trap of waiting for the release CD, frozen trap rules have reduced the 15 seconds, a reasonable application of the passive trap you can win.

4. In order to use the skills of multiple shooting in general should be greater than the Olympic shooting priority use of surgery, but not absolute (because of the multiple CD can be longer if the first use of an early 2nd in the use of multiple short period of time resulted in the largest Amount of damage).

5. Olympic shooting technique and skills with some of the magic is to ignore the value of the armor of the soldiers.

6. The soldiers know all is the key to victory.


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