11 update before and after the contrast effect
Druid
7-resistant 10-chi 10 fine effect 22 --- 9-resistant 11-chi 11 fine effect 24
10-resistant 21-chi --- 10 fine 12-resistant 21-chi 12 fine effect 15
15-resistant 24-chi 23 fine effect 33 --- 15-resistant 24-chi 23 fine effect 33
Hunter
Resistance 10 O 7, Moses 6 fine effect 14 AP22 - 10-resistant long-range 10-chi AP34 5 seconds to 4 Blue
18-12-resistant 12-chi 7 Austrian fine effect 11 - 20 min 12 fine 9-resistant 12-chi hit +1
22-12-resistant effect of 11-chi Austria 16 - 22-15-resistant effect of 11-chi Austria 16
Knight St.
11, Li 12 min 5 Chi 9-resistant - 12-12-resistant 6 power 10 governance Moses effect 11
13 min 8 power 13 governance chi 9-resistant effect 22 - 16 min 10 power 16 governance-resistant 12-chi effect 22
19, Li 26, the spirit of the 7-resistant 16-chi 1 fatal - 19 Force 26, the spirit of the 7-resistant 16-chi 1 fatal
Pastor
9-resistant 10-chi rule 10 fine effect 22 - 10-resistant 11-chi rule 12 fine effect 24
10-resistant 20-chi rule 10 fine effect 24 - 12-resistant 20-chi rule 12 fine effect 26
11-resistant 24-chi rule 15 fine effect 22 - 11-resistant 24-chi rule 15 fine effect 22
Master
11, Moses 11-resistant effect 14 - 11-resistant 11-chi 9 fine effect 14
10, Moses 21-resistant effect 12 - 13 Chi 10 fine 21-resistant effect 12
23-resistant 24-chi, 27 fatal results 1 - 23-resistant effect of 27 fatal 24-chi 1
Thieves
7 min 14 power 12-resistant - 9-14-resistant force 14
20-12-resistant hit 1 - 12-12-resistant strength of 20 hits 1
19 fatal resistance 2 44AP - 19 fatal resistance 2 44AP
Shamanism
12-resistant 11-chi 13 results - 12-resistant 11-chi effect of 13 blue-4 to 5 seconds
10-resistant 21-chi 12 results - 10-resistant 21-chi effect of 12 blue-4 to 5 seconds
19-resistant 15-chi 34 fatal effect 1 - 19-resistant 15-chi 34 fatal effect 1
Healers
15, the effect of 16-resistant - 15-resistant 8-chi 16 results
21-resistant 10-chi 12 results - 23-resistant 19-chi 12 results
35-resistant hit 27 results 1 - 35 resistant to hit 27 results 1
Soldiers
12, Li 11 min 11-resistant - 13 min 13 Li Jinai 13
18, Li 10 fatal resistance 1 - 25 Li Jinai 10 fatal 1
23-24-resistant strength of 15 defensive skills 4 - 23-24-resistant strength of 15 defensive skills 4
【3 sets and T0.5 T1 compared with the corresponding parts】
8 packages of properties and property packages has been very attractive, but this single-3's ability to run and cost-effective, ZUG of more than a lot of sense. Of course, some people may say no than. But now more people prefer to wear mixed on the premise of equipment, you may be in the post in more information.
First of all, start with the degree of difficulty.
ZUG sets, props need prestige + task. General in respect of more than 15 activities, each of the props BOSS out of a 1;
T0.5 sets, the need for cumbersome task and a series of gold coins have turned over some of the challenges of the current equipment under a high degree of difficulty BOSS;
T1 sets needed to form a team of 40 people to challenge a CD7 days of RAID, of course, black is the biggest factor.
The significance of this article. Which is not to say that good equipment. Just want to addressed to the equipment through a number of small unions that: 40 of the number of RAID not enough premise, 20, like RAID equipment to meet the needs of the players, and the ideal state is a mixed honor to wear fitted + + ZUG part of the set T1, it is possible to open up wasteland and the strength of the BWL. 20 FB position has been gradually improved as a result of his short CD, a small number of people required. Can be a better activity FB, although for some people, good equipment, the General Assembly. 20 FB large as 3.
But for T0 friends ZUG wasteland directly to the haka DOWN, to hoard the power to directly challenge the more advanced RAID is not possible, of course, I am not saying that MC should be eliminated. Just say, MC while we should pay attention to ZUG.
This, in my view, has been slowly to the back of the RAID paving the way for a copy of the 20 small. BLZ according to a copy of the current settings. In the near future:
5 10 small-scale introduction of high-level FB, and his goal is for the latter part of the 40 FB-assisted, but the equipment will not be much difference. BLZ is also aware that a huge 40 FB lead to the development of the profession out of balance, fatigue of the players.
SO, enjoy zug enjoy wow
【Total capacity compared with three-piece】
Note: green for three ZUG effect; purple for the effect of T0.5 3; red for the three T1 effects.
Druid
3: The Wizard of fire continued to increase the effectiveness of 5 seconds 5 seconds to 34 blue 4-resistant 56-chi 46 fine treatment 72
3 effect +8 resistance to all 28 power 22 min 32-resistant 41-chi 27 fine treatment of 8 to 31 5 seconds of the Blue
3: The difficulties arising from the winding injury reflex increase in the 60-resistant 4 46 Chi 39 fine 17 anti-fire treatment 31 5 seconds to 7 Blue
This is the Druid 3 sets of equipment, it is clear that the different settings. But Z and T1 share a common set of characteristics, in order to RAID-assisted, high-chi high-precision and high-treatment, of course, more anti-T1 as a support. But a lot of friends in the wasteland in the temple do not need to use anti-fire, T2, of course, have joined in the anti-natural. And many of my friends will be wearing a temple to T2. But can say yes. Z can be set as the No. 2 sets of equipment with. RAID met in the occupational therapy needs DLY
T0.5 say this equipment more significance is that he's wild, wild may be a small number of sets of packages. T0.5 and 4 of the above tend to attribute more wild. If you will not hand DLY Friends, ZUG complete set of RAID in DLY meet in the treatment of the demand chain, if you can not MC, ZUG sets of treatment is also very good.
Hunter
3 results: AP +20 reduce CD1 shock-resistant 37-minute 52-23-chi fine 9 Arcane 16 long-range effect of AP34 5 seconds to hit 4 Blue +1
3 results: 44 min +8 resistance to all 41-resistant 25-chi
3: The treatment of pets away from a 50% increase in 62-41-resistant 20-chi 18 fine 7 anti-7 fire in the dark disobedience +1 fatal +1
Hunter's position in the RAID is the main force of the DPS, so we can see ZUG sets T0.5 T1 significance in output to take on the article. However, we can see that the set of Z and the gap between the T1 is a small 4-10-resistant and dual-9 anti-7, but more than 3 to a number of intellectual and blue. A little early to see may find it under the ZUG sets of equipment Hunter poor.
But the AP can see a little increase in the total is 54. And also back to the blue, it is better to stabilize the output of the hunters, on the contrary, in this T1 on the relative mediocrity of the above points. Of course not mean that T1 poor ZUG, T1 effects of 8 potential is higher than the overall set of ZUG, but you know 40 people in a RAID get 8 hours of the decision of a hunter found the need arise ZUG sets. ZUG, of course, T0.5 set on less than a lot.
Knight St.
3 results: 4 to 5 seconds of the Blue Light CD patients contracted by 0.1 47 min 16 power 54 precision-resistant 38-chi 7 treatment 33 fatal +1
3 results: +8 all 35 resistance force 38-resistant 37-chi fine of 12 full effect 34 5 seconds to 4 Blue fatal +1
3: The trial allows you to the light generated by the probability of treatment increased by 10% to 31 edge 52-resistant 49-chi 32 fine 17 anti-fire treatment 4 to 40 5 seconds of the Blue
Knight on behalf of the bright career in ZUG sets T0.5 T1 obviously is the smallest gap between the 3 if they do not look at the effect of package, almost side by side. But a careful look, ZUG sets of forces is also the highest surplus of 16 min, the Knights of the SOLO is a good help. It is perhaps this, for Knight
ZUG sets of enthusiasm is not low. For example Knight, ZUG more sets of balance, taking into account their SOLO and RAID. A multi-purpose equipment, rather than a single uniform.
Pastor
3: The effect of the treatment of heart +22 control to reduce the time tried in 0.5 second 33-resistant 55-chi 39 fine treatment 72
3: The 32-resistant resistance +8 all 34 full-precision 32-chi effect 33 5 seconds to 2 Blue
3 effect: you make rapid treatment to reduce the time tried in 0.1 seconds, 31-resistant 57-chi 7 fire 27 fine dark anti-7 anti-treatment effect of 20 full 5 seconds to 18 Blue 6
Pastor is the key, in my view, the pastor ZUG sets of cost-effective, ZUG of 3 sets of treatment can reach 94, a little bit surprising, although the treatment is, let some of the covert flow of animal husbandry good friends Do not care, but RAID, he is no less than the upgrade of T1. Ultra-high and the spirit of continuous fighting is very good. T1 may be the ability to predict the overall high, but ZUG is fully capable of supporting a good or a supplementary parts.
Master
3: The effect of lowering your +12 Arcane Arcane wisdom and brilliant blue consume 5% 47-resistant 56-chi 39 fine effect 53 fatal 1
3: The 33-resistant resistance +8 all 54 full-precision 21-chi to reduce the effect of 26 goals against 20
3 effect: to make your system so that all your magic effect of the injury, an increase of 25 resistant 77-chi, 27 anti-fire 17 fine dark anti-7 effect 25 5 seconds back to the Blue 6
Master sets of ZUG T1 T0.5 in fact is different, ZUG high-endurance effect of high-FS many eyes. But the largest number of jobs, Suite 3 position, the designers of the great thoughts, T0.5 more by the anti-. T1 and the more significant intellectual and high-efficiency back to the blue. Some of those friends might be a worry. Select a multi-channel equipment, for example players may be in doubt. But more RAID, for the Master's Face fragile, high-endurance to maintain a better control of support, MC, FS solutions need to curse you alive is to ensure that, ZUG need to be repeated FS control to the control Fighters.
AOE more often in the blood of the FS is that they can better fulfill its mandate of the capital. Therefore, I recommend ZUG sets of clothes FS. We will look at that, OT madman with a Master ZUG always on the shoulder and lost the T1's warehouse.
Thieves
3 results: AP +20 blinding CD to reduce the 20 seconds of 21 power 34 min 45 shooting +1 tolerance AP22 fatal +2
3 results: +8 all resistance forces 7-70-resistant 32
3: The reduction in the disappearance of 30-second cooling time of 13 min 75 power 47 fire-resistant 10 anti-7 disobedience in the dark +1 fatal +1
The thieves suite and a little bit like Hunter, ZUG prominent high-AP fatal shooting there, and the T1 is a high sensitivity of the guarantee. DZ for example, T1 energy limit the effect of increasing the attractiveness of higher than ZUG, but if you took note of the ZUG5 set pieces in the jewelry thieves and restore energy items, may need a professional thieves, to consider the . More of a good time for thieves more time in the RAID in OT under the limit of doom in the output at the same time duel in the wild when calculating their energy. T1 ZUG look at the sets, you may have their own answers.
Shamanism
3 results: 4 to 5 seconds of the Blue Frost shock increase in the duration of 1 second 41-resistant 47-chi effect 8 to 59 5 second fatal Blue 1
3 results: +8 all 22 of the resistance force 38-resistant 37-chi 25 fine effect 34 5 seconds to 4 Blue fatal +1
3 effect: to make you well on the totem the objectives of the impact of the effective radius of 10 yards to increase 39-resistant 65-chi 31 fine 17 anti-fire treatment effect of 40 full-6 5 seconds to 4 Blue Law fatal +1
3 of the shaman's suite of comparison, we can see that very often, the 3 is part of the equipment. T1 ZUG differences stand out. Biased in favor of an element. Another even more support for the resumption of. Therefore, the majority of the shaman players, injuries and the whole treatment can give them more choices. However, in RAID, the effect of the earth can play a better job of the shaman advantage. But the players can other parts of the equipment to make up, you can take the wear mixed set of T1 and ZUG way to play its biggest role in FB at the same time, and in the field of PK time to own a certain degree of protection.
Healers
3 results: All 12 injured corrosion 2% of patients resistant harm to upgrade 73 results 55 hit 27-chi +1
3 results: +8 all 88 of the resistance-resistant 50-chi effect 32 fatal +1
3 effect: you get access to life from the 10% increase in the value of the lives of 74-resistant 48-chi, 25 anti-fire 10 fine 7 dark secret effect of anti-7 effect of the whole 5 seconds to 21 Red 2
Speaking at last healers, as I am playing the longest career run. For this set of ZUG, it seems to me that this part of the 3 mediocre. T0.5 T1 or 3 of this part of the equipment is too good. T0.5 endurance of a little surprising. T1 and the effect of package so that the suffering of the devil and the operation of the advantages to play a more obvious that this is a representation. ZUG healers to set the more advantage is that the effect of 5 died of the wound to reduce the CD. But the devil still has a very good package effect. More like operation mounted honor to wear mixed T1 or T2.
But in the absence of honor mounted under the premise, ZUG several sets of parts can be an alternative. And in the absence of high before the Governor, ZUG is the shoulder-piece on the ability of the most attractive. Perhaps he did not so obvious pieces of the devil, but he is more practical than the devil. Of course, the resistance can make up for the deficiencies. FM through the efforts so that this can be a more perfect match.
Soldiers
Block 3 results likely to increase 2 percent angry bile-breaking 15 seconds for 61 to reduce CD power 28 min 47 fatal resistance +1 defense skills +4
3 results: +8 all 45 resistance force 27 min 52 defensive resistance skills +10 hit +1
3: The 30-point Shield Block 52 of the 17 fire-resistant force of 66 anti-Dodging Parry +1% +3 defense skills +12
Warrior sets in the recently launched ZUG when there are friends, T1 clothes and the clothes ZUG, more or less the same. Even more pieces that can be used to bring the pieces and high strength, but also in the MT career RAID while very good supplementary equipment.
【Above】
My advice is to set ZUG more time to be able to substitute for some of the blue as you loaded onto the good RAID supplementary equipment, but you do not have been before him, can be fully ZUG set to meet your needs RAID.
ZUG sets at the same time the ability to take into account most of all the professional needs of the SOLO. However, some should be noted that, ZUG sets the location of every professional is not all the same. Some occupations are not the shoulder. So there have been a problem. Each suite is the professional's certainly a very good, the soldiers T1 clothes, pants operation of T1, T1 Master of shoes. It has been in cost-effective equipment, with a more reasonable is a better way.
At the same time, small unions do not worry about not equipped to attract visitors to the players, do not worry about not have enough forces to reclaim a new RAID, there may be days, and one-ZUG no RAQ-MC of the union's success can also go to BWL Visit.
Druid
7-resistant 10-chi 10 fine effect 22 --- 9-resistant 11-chi 11 fine effect 24
10-resistant 21-chi --- 10 fine 12-resistant 21-chi 12 fine effect 15
15-resistant 24-chi 23 fine effect 33 --- 15-resistant 24-chi 23 fine effect 33
Hunter
Resistance 10 O 7, Moses 6 fine effect 14 AP22 - 10-resistant long-range 10-chi AP34 5 seconds to 4 Blue
18-12-resistant 12-chi 7 Austrian fine effect 11 - 20 min 12 fine 9-resistant 12-chi hit +1
22-12-resistant effect of 11-chi Austria 16 - 22-15-resistant effect of 11-chi Austria 16
Knight St.
11, Li 12 min 5 Chi 9-resistant - 12-12-resistant 6 power 10 governance Moses effect 11
13 min 8 power 13 governance chi 9-resistant effect 22 - 16 min 10 power 16 governance-resistant 12-chi effect 22
19, Li 26, the spirit of the 7-resistant 16-chi 1 fatal - 19 Force 26, the spirit of the 7-resistant 16-chi 1 fatal
Pastor
9-resistant 10-chi rule 10 fine effect 22 - 10-resistant 11-chi rule 12 fine effect 24
10-resistant 20-chi rule 10 fine effect 24 - 12-resistant 20-chi rule 12 fine effect 26
11-resistant 24-chi rule 15 fine effect 22 - 11-resistant 24-chi rule 15 fine effect 22
Master
11, Moses 11-resistant effect 14 - 11-resistant 11-chi 9 fine effect 14
10, Moses 21-resistant effect 12 - 13 Chi 10 fine 21-resistant effect 12
23-resistant 24-chi, 27 fatal results 1 - 23-resistant effect of 27 fatal 24-chi 1
Thieves
7 min 14 power 12-resistant - 9-14-resistant force 14
20-12-resistant hit 1 - 12-12-resistant strength of 20 hits 1
19 fatal resistance 2 44AP - 19 fatal resistance 2 44AP
Shamanism
12-resistant 11-chi 13 results - 12-resistant 11-chi effect of 13 blue-4 to 5 seconds
10-resistant 21-chi 12 results - 10-resistant 21-chi effect of 12 blue-4 to 5 seconds
19-resistant 15-chi 34 fatal effect 1 - 19-resistant 15-chi 34 fatal effect 1
Healers
15, the effect of 16-resistant - 15-resistant 8-chi 16 results
21-resistant 10-chi 12 results - 23-resistant 19-chi 12 results
35-resistant hit 27 results 1 - 35 resistant to hit 27 results 1
Soldiers
12, Li 11 min 11-resistant - 13 min 13 Li Jinai 13
18, Li 10 fatal resistance 1 - 25 Li Jinai 10 fatal 1
23-24-resistant strength of 15 defensive skills 4 - 23-24-resistant strength of 15 defensive skills 4
【3 sets and T0.5 T1 compared with the corresponding parts】
8 packages of properties and property packages has been very attractive, but this single-3's ability to run and cost-effective, ZUG of more than a lot of sense. Of course, some people may say no than. But now more people prefer to wear mixed on the premise of equipment, you may be in the post in more information.
First of all, start with the degree of difficulty.
ZUG sets, props need prestige + task. General in respect of more than 15 activities, each of the props BOSS out of a 1;
T0.5 sets, the need for cumbersome task and a series of gold coins have turned over some of the challenges of the current equipment under a high degree of difficulty BOSS;
T1 sets needed to form a team of 40 people to challenge a CD7 days of RAID, of course, black is the biggest factor.
The significance of this article. Which is not to say that good equipment. Just want to addressed to the equipment through a number of small unions that: 40 of the number of RAID not enough premise, 20, like RAID equipment to meet the needs of the players, and the ideal state is a mixed honor to wear fitted + + ZUG part of the set T1, it is possible to open up wasteland and the strength of the BWL. 20 FB position has been gradually improved as a result of his short CD, a small number of people required. Can be a better activity FB, although for some people, good equipment, the General Assembly. 20 FB large as 3.
But for T0 friends ZUG wasteland directly to the haka DOWN, to hoard the power to directly challenge the more advanced RAID is not possible, of course, I am not saying that MC should be eliminated. Just say, MC while we should pay attention to ZUG.
This, in my view, has been slowly to the back of the RAID paving the way for a copy of the 20 small. BLZ according to a copy of the current settings. In the near future:
5 10 small-scale introduction of high-level FB, and his goal is for the latter part of the 40 FB-assisted, but the equipment will not be much difference. BLZ is also aware that a huge 40 FB lead to the development of the profession out of balance, fatigue of the players.
SO, enjoy zug enjoy wow
【Total capacity compared with three-piece】
Note: green for three ZUG effect; purple for the effect of T0.5 3; red for the three T1 effects.
Druid
3: The Wizard of fire continued to increase the effectiveness of 5 seconds 5 seconds to 34 blue 4-resistant 56-chi 46 fine treatment 72
3 effect +8 resistance to all 28 power 22 min 32-resistant 41-chi 27 fine treatment of 8 to 31 5 seconds of the Blue
3: The difficulties arising from the winding injury reflex increase in the 60-resistant 4 46 Chi 39 fine 17 anti-fire treatment 31 5 seconds to 7 Blue
This is the Druid 3 sets of equipment, it is clear that the different settings. But Z and T1 share a common set of characteristics, in order to RAID-assisted, high-chi high-precision and high-treatment, of course, more anti-T1 as a support. But a lot of friends in the wasteland in the temple do not need to use anti-fire, T2, of course, have joined in the anti-natural. And many of my friends will be wearing a temple to T2. But can say yes. Z can be set as the No. 2 sets of equipment with. RAID met in the occupational therapy needs DLY
T0.5 say this equipment more significance is that he's wild, wild may be a small number of sets of packages. T0.5 and 4 of the above tend to attribute more wild. If you will not hand DLY Friends, ZUG complete set of RAID in DLY meet in the treatment of the demand chain, if you can not MC, ZUG sets of treatment is also very good.
Hunter
3 results: AP +20 reduce CD1 shock-resistant 37-minute 52-23-chi fine 9 Arcane 16 long-range effect of AP34 5 seconds to hit 4 Blue +1
3 results: 44 min +8 resistance to all 41-resistant 25-chi
3: The treatment of pets away from a 50% increase in 62-41-resistant 20-chi 18 fine 7 anti-7 fire in the dark disobedience +1 fatal +1
Hunter's position in the RAID is the main force of the DPS, so we can see ZUG sets T0.5 T1 significance in output to take on the article. However, we can see that the set of Z and the gap between the T1 is a small 4-10-resistant and dual-9 anti-7, but more than 3 to a number of intellectual and blue. A little early to see may find it under the ZUG sets of equipment Hunter poor.
But the AP can see a little increase in the total is 54. And also back to the blue, it is better to stabilize the output of the hunters, on the contrary, in this T1 on the relative mediocrity of the above points. Of course not mean that T1 poor ZUG, T1 effects of 8 potential is higher than the overall set of ZUG, but you know 40 people in a RAID get 8 hours of the decision of a hunter found the need arise ZUG sets. ZUG, of course, T0.5 set on less than a lot.
Knight St.
3 results: 4 to 5 seconds of the Blue Light CD patients contracted by 0.1 47 min 16 power 54 precision-resistant 38-chi 7 treatment 33 fatal +1
3 results: +8 all 35 resistance force 38-resistant 37-chi fine of 12 full effect 34 5 seconds to 4 Blue fatal +1
3: The trial allows you to the light generated by the probability of treatment increased by 10% to 31 edge 52-resistant 49-chi 32 fine 17 anti-fire treatment 4 to 40 5 seconds of the Blue
Knight on behalf of the bright career in ZUG sets T0.5 T1 obviously is the smallest gap between the 3 if they do not look at the effect of package, almost side by side. But a careful look, ZUG sets of forces is also the highest surplus of 16 min, the Knights of the SOLO is a good help. It is perhaps this, for Knight
ZUG sets of enthusiasm is not low. For example Knight, ZUG more sets of balance, taking into account their SOLO and RAID. A multi-purpose equipment, rather than a single uniform.
Pastor
3: The effect of the treatment of heart +22 control to reduce the time tried in 0.5 second 33-resistant 55-chi 39 fine treatment 72
3: The 32-resistant resistance +8 all 34 full-precision 32-chi effect 33 5 seconds to 2 Blue
3 effect: you make rapid treatment to reduce the time tried in 0.1 seconds, 31-resistant 57-chi 7 fire 27 fine dark anti-7 anti-treatment effect of 20 full 5 seconds to 18 Blue 6
Pastor is the key, in my view, the pastor ZUG sets of cost-effective, ZUG of 3 sets of treatment can reach 94, a little bit surprising, although the treatment is, let some of the covert flow of animal husbandry good friends Do not care, but RAID, he is no less than the upgrade of T1. Ultra-high and the spirit of continuous fighting is very good. T1 may be the ability to predict the overall high, but ZUG is fully capable of supporting a good or a supplementary parts.
Master
3: The effect of lowering your +12 Arcane Arcane wisdom and brilliant blue consume 5% 47-resistant 56-chi 39 fine effect 53 fatal 1
3: The 33-resistant resistance +8 all 54 full-precision 21-chi to reduce the effect of 26 goals against 20
3 effect: to make your system so that all your magic effect of the injury, an increase of 25 resistant 77-chi, 27 anti-fire 17 fine dark anti-7 effect 25 5 seconds back to the Blue 6
Master sets of ZUG T1 T0.5 in fact is different, ZUG high-endurance effect of high-FS many eyes. But the largest number of jobs, Suite 3 position, the designers of the great thoughts, T0.5 more by the anti-. T1 and the more significant intellectual and high-efficiency back to the blue. Some of those friends might be a worry. Select a multi-channel equipment, for example players may be in doubt. But more RAID, for the Master's Face fragile, high-endurance to maintain a better control of support, MC, FS solutions need to curse you alive is to ensure that, ZUG need to be repeated FS control to the control Fighters.
AOE more often in the blood of the FS is that they can better fulfill its mandate of the capital. Therefore, I recommend ZUG sets of clothes FS. We will look at that, OT madman with a Master ZUG always on the shoulder and lost the T1's warehouse.
Thieves
3 results: AP +20 blinding CD to reduce the 20 seconds of 21 power 34 min 45 shooting +1 tolerance AP22 fatal +2
3 results: +8 all resistance forces 7-70-resistant 32
3: The reduction in the disappearance of 30-second cooling time of 13 min 75 power 47 fire-resistant 10 anti-7 disobedience in the dark +1 fatal +1
The thieves suite and a little bit like Hunter, ZUG prominent high-AP fatal shooting there, and the T1 is a high sensitivity of the guarantee. DZ for example, T1 energy limit the effect of increasing the attractiveness of higher than ZUG, but if you took note of the ZUG5 set pieces in the jewelry thieves and restore energy items, may need a professional thieves, to consider the . More of a good time for thieves more time in the RAID in OT under the limit of doom in the output at the same time duel in the wild when calculating their energy. T1 ZUG look at the sets, you may have their own answers.
Shamanism
3 results: 4 to 5 seconds of the Blue Frost shock increase in the duration of 1 second 41-resistant 47-chi effect 8 to 59 5 second fatal Blue 1
3 results: +8 all 22 of the resistance force 38-resistant 37-chi 25 fine effect 34 5 seconds to 4 Blue fatal +1
3 effect: to make you well on the totem the objectives of the impact of the effective radius of 10 yards to increase 39-resistant 65-chi 31 fine 17 anti-fire treatment effect of 40 full-6 5 seconds to 4 Blue Law fatal +1
3 of the shaman's suite of comparison, we can see that very often, the 3 is part of the equipment. T1 ZUG differences stand out. Biased in favor of an element. Another even more support for the resumption of. Therefore, the majority of the shaman players, injuries and the whole treatment can give them more choices. However, in RAID, the effect of the earth can play a better job of the shaman advantage. But the players can other parts of the equipment to make up, you can take the wear mixed set of T1 and ZUG way to play its biggest role in FB at the same time, and in the field of PK time to own a certain degree of protection.
Healers
3 results: All 12 injured corrosion 2% of patients resistant harm to upgrade 73 results 55 hit 27-chi +1
3 results: +8 all 88 of the resistance-resistant 50-chi effect 32 fatal +1
3 effect: you get access to life from the 10% increase in the value of the lives of 74-resistant 48-chi, 25 anti-fire 10 fine 7 dark secret effect of anti-7 effect of the whole 5 seconds to 21 Red 2
Speaking at last healers, as I am playing the longest career run. For this set of ZUG, it seems to me that this part of the 3 mediocre. T0.5 T1 or 3 of this part of the equipment is too good. T0.5 endurance of a little surprising. T1 and the effect of package so that the suffering of the devil and the operation of the advantages to play a more obvious that this is a representation. ZUG healers to set the more advantage is that the effect of 5 died of the wound to reduce the CD. But the devil still has a very good package effect. More like operation mounted honor to wear mixed T1 or T2.
But in the absence of honor mounted under the premise, ZUG several sets of parts can be an alternative. And in the absence of high before the Governor, ZUG is the shoulder-piece on the ability of the most attractive. Perhaps he did not so obvious pieces of the devil, but he is more practical than the devil. Of course, the resistance can make up for the deficiencies. FM through the efforts so that this can be a more perfect match.
Soldiers
Block 3 results likely to increase 2 percent angry bile-breaking 15 seconds for 61 to reduce CD power 28 min 47 fatal resistance +1 defense skills +4
3 results: +8 all 45 resistance force 27 min 52 defensive resistance skills +10 hit +1
3: The 30-point Shield Block 52 of the 17 fire-resistant force of 66 anti-Dodging Parry +1% +3 defense skills +12
Warrior sets in the recently launched ZUG when there are friends, T1 clothes and the clothes ZUG, more or less the same. Even more pieces that can be used to bring the pieces and high strength, but also in the MT career RAID while very good supplementary equipment.
【Above】
My advice is to set ZUG more time to be able to substitute for some of the blue as you loaded onto the good RAID supplementary equipment, but you do not have been before him, can be fully ZUG set to meet your needs RAID.
ZUG sets at the same time the ability to take into account most of all the professional needs of the SOLO. However, some should be noted that, ZUG sets the location of every professional is not all the same. Some occupations are not the shoulder. So there have been a problem. Each suite is the professional's certainly a very good, the soldiers T1 clothes, pants operation of T1, T1 Master of shoes. It has been in cost-effective equipment, with a more reasonable is a better way.
At the same time, small unions do not worry about not equipped to attract visitors to the players, do not worry about not have enough forces to reclaim a new RAID, there may be days, and one-ZUG no RAQ-MC of the union's success can also go to BWL Visit.



